RPG/Special Facets

From Mahou Galaxy Wiki
Jump to navigation Jump to search

Special MSF High Facets

These facets originated through special testaments made within MSF High. Their functions are strange to grasp in such a way that they cannot be harnessed through Magical Clothing or Galactic Destiny.

Magic - Witch: Harmful casters with the ability to inflict their spells at any range with curses.

Art - Artificer: Craftspeople who specialize in creating equipment of high quality and infusing them with enchantments.

History - Archaeologist: Expert explorers who specialize in dismantling traps, identifying artifacts, and using improvised weapons.

Science - Alchemist: Experts of creating magic spells through chemical reactions. Capable of casting many spells simultaneously.

Language - Writer: Special summoners who conjure creatures from their imagination through elaborately written word.

Martial Arts - Delinquent: Sneaky troublemakers who use underhanded tactics and silvery words to lie, cheat, and steal without getting caught.

Home Ec - Custodian: Remarkable cleaners who are capable of harnessing the residue of spells to fuel spells of their own.

No Specialty - Inspired: Artists from across the galaxy touched with a vision of MSF High, able to see reality as a series of mathematical equations and alter them for their benefit.


MSF High RPG
Characters Character Creation Races Facets(SpecialGalacticOther) • Skills and Stats Advantages Disadvantages Dispositions
Items Weapons Magical Clothing Shields Spellbooks Concoctions Item Enhancements Crafting Mundane Items Legion-Exclusive
Rules Combat Trauma Rolling Animals Vehicles Other Rules
Magic FireWaterEarthWindLightSoundPurityEntropyMindBody | SummoningBoosting Magic