RPG/Martial Lupina

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Martial Lupina
STR +1 AGI +2 INT -1
DEF -1 ACC +1 PER -2

Racial Advantages: Eagle-Eyed

Racial Disadvantages: Short-Tempered, Bad Liar


Level HP MP Skill Points Facet Level Stat Points Special Abilities
1 12 6 3 1 1 Superior Senses +1
2 24 12 6 1 1 Combat Swiftness +1
3 36 18 9 2 2 Superior Senses +2
4 48 24 12 2 2 Combat Swiftness +2
5 60 30 15 3 2 Superior Senses +3
6 72 36 18 3 3 Combat Swiftness +3
7 84 42 21 4 3 Superior Senses +4
8 96 48 24 4 4 Combat Swiftness +4
9 108 54 27 5 4 Superior Senses +5
10 120 60 30 5 4 Combat Swiftness +5

Superior Senses +X: Martial Lupina characters gain a +X to all rolls made to smell or hear scents or noises that are too quiet to hear easily. Higher rolls, at the GM's discretion, can help them track and pinpoint specific sources of sound or scent.

Combat Swiftness +X: Martial Lupina characters gain a +X bonus to any initiative rolls made in their first round of a combat. If they are the first character to go in combat, they also gain a +1 to any attack rolls made that round.

MSF High RPG
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