RPG/Wood Elf
| Wood Elf | ||
|---|---|---|
| STR +0 | AGI +1 | INT -1 |
| DEF -1 | ACC +2 | PER -1 |
Racial Advantages: Eagle-Eyed
Racial Disadvantages: Honor-Bound, Overconfident
| Level | HP | MP | Skill Points | Facet Level | Stat Points | Special Abilities |
|---|---|---|---|---|---|---|
| 1 | 13 | 8 | 2 | 1 | 1 | Relaxing Wilderness 1 |
| 2 | 26 | 16 | 4 | 1 | 1 | Magical Scrounging $5 |
| 3 | 39 | 24 | 6 | 2 | 1 | Relaxing Wilderness 2 |
| 4 | 52 | 32 | 8 | 2 | 2 | Magical Scrounging $10 |
| 5 | 65 | 40 | 10 | 2 | 2 | Relaxing Wilderness 3 |
| 6 | 78 | 48 | 12 | 3 | 2 | Magical Scrounging $15 |
| 7 | 91 | 56 | 14 | 3 | 3 | Relaxing Wilderness 4 |
| 8 | 104 | 64 | 16 | 4 | 3 | Magical Scrounging $20 |
| 9 | 117 | 72 | 18 | 4 | 3 | Relaxing Wilderness 5 |
| 10 | 130 | 80 | 20 | 4 | 4 | Magical Scrounging $25 |
Relaxing Wilderness X: Wood Elves find themselves at home away from civilization, and though many live in large cities now, they still can escape into the woods to relax and recharge their energies. For every fifteen minutes a wood elf spends in a clean area at least 3 miles away from a place with a population of 100 or more, they regain their choice of X MP or HP.
Magical Scrounging $X: A Wood Elf is adept at finding natural components and using them without need for refinement. Once per day, they may spend 15 minutes in a wooded area to find $X worth of magical components that they may use to replace the cost of components of spells they cast. Some places may buy these components at a fraction of their value. These components weigh a total of 1 pound and rot away, becoming useless after 24 hours.
| MSF High RPG | ||
|---|---|---|
| Characters | Character Creation • Races • Facets(Special • Galactic • Other) • Skills and Stats • Advantages • Disadvantages • Dispositions | |
| Items | Weapons • Magical Clothing • Shields • Spellbooks • Concoctions • Item Enhancements • Crafting • Mundane Items • Legion-Exclusive | |
| Rules | Combat • Trauma • Rolling • Animals • Vehicles • Other Rules | |
| Magic | Spells (Fire • Water • Earth • Wind • Light • Sound • Purity • Entropy • Mind • Body) | Summoning • Boosting Magic | |