RPG/Orc

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Orc
STR +1 AGI +1 INT -2
DEF +1 ACC +0 PER -1

Racial Advantages: Athletic Talent, Nerves of Steel, Imposing, Odd-sized (Large1)

Racial Disadvantages: Dim Bulb, Uncharismatic, Speech Impediment

Level HP MP Skill Points Facet Level Stat Points Special Abilities
1 13 6 4 1 1 Contracted Work +1/$10
2 26 12 8 1 1 Power Smash +1
3 39 18 12 1 1 Contracted Work +2/$20
4 52 24 16 2 1 Power Smash +2
5 65 30 20 2 2 Contracted Work +3/$30
6 78 36 24 3 2 Power Smash +3
7 91 42 28 3 2 Contracted Work +4/$40
8 104 48 32 3 2 Power Smash +4
9 117 54 36 4 3 Contracted Work +5/$50
10 130 60 40 4 3 Power Smash +5

Contracted Work +X/$Y: Orcs can get bonuses to doing tasks that they've been paid to do. +X is the maximum bonus they can use on any one roll, and $Y is the amount of paid work they can gain bonuses on. For every dollar they are paid, they get +1 in bonuses, which they can use in any amount up to X. The maximum number of bonus points that can be applied in a single day is equal to Y. The bonus points expire when the specified task has been completed or can no longer be completed.

Power Smash +X: Orcs gain a bonus to damage dealt with strong attacks equal to +X.

MSF High RPG
Characters Character Creation • Races • Facets(Special • Galactic • Other) • Skills and Stats • Advantages • Disadvantages • Dispositions
Items Weapons • Magical Clothing • Shields • Spellbooks • Concoctions • Item Enhancements • Crafting • Mundane Items • Legion-Exclusive
Rules Combat • Trauma • Rolling • Animals • Vehicles • Other Rules
Magic Spells (Fire • Water • Earth • Wind • Light • Sound • Purity • Entropy • Mind • Body) | Summoning • Boosting Magic