RPG/Mythic

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STR -2 AGI +1 INT +1
DEF -2 ACC +0 PER +2

Racial Advantages: None

Racial Disadvantages: None

Level HP MP Skill Points Facet Level Stat Points Special Abilities
1 5 12 3 1 1 Natural Grace x1
2 10 24 6 1 1 Enhanced Senses +1
3 15 36 9 2 2 Natural Grace x2
4 20 48 12 2 2 Enhanced Senses +2
5 25 60 15 3 3 Natural Grace x3
6 30 72 18 4 3 Enhanced Senses +3
7 35 84 21 4 4 Natural Grace x4
8 40 96 24 5 4 Enhanced Senses +4
9 45 108 27 5 5 Natural Grace x5
10 50 120 30 6 5 Enhanced Senses +5

Natural Grace xX: A Mythic may avoid embarrassment with this ability a certain number of times per day. It does not stop them from losing a roll, it just makes them lose with style. When they use this ability, they make a second roll with the same skill/stat as the first roll, and anyone watching who does not beat either roll with an Acc check believes the higher roll was the actual outcome.

Enhanced Senses +X: Mythics are more attuned to the environment than other races, and therefore gain a bonus to their rolls to notice any dim or small sounds, sights, tastes, or smells.

MSF High RPG
Characters Character Creation • Races • Facets(Special • Galactic • Other) • Skills and Stats • Advantages • Disadvantages • Dispositions
Items Weapons • Magical Clothing • Shields • Spellbooks • Concoctions • Item Enhancements • Crafting • Mundane Items • Legion-Exclusive
Rules Combat • Trauma • Rolling • Animals • Vehicles • Other Rules
Magic Spells (Fire • Water • Earth • Wind • Light • Sound • Purity • Entropy • Mind • Body) | Summoning • Boosting Magic