RPG/Fairy

From Mahou Galaxy Wiki
Revision as of 23:26, 4 June 2025 by Sedrathelime (talk | contribs) (Created page with "<< Back to Races {| class="wikitable" !colspan=3| <big>Fairy</big> |- | STR -2 || AGI +2 || INT +1 |- | DEF -2 || ACC -1 || PER +2 |} '''Racial Advantages:'''...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

<< Back to Races

Fairy
STR -2 AGI +2 INT +1
DEF -2 ACC -1 PER +2

Racial Advantages: Hover, Odd-Sized (Small4)

Racial Disadvantages: Big Target, MP Overload, Wimpy, Brittle

Level HP MP Skill Points Facet Level Stat Points Special Abilities
1 5 20 3 1 0 Glamor Magic 1
2 10 40 6 1 0 Lunar Bask 1
3 15 60 9 2 0
4 20 80 12 2 0 Glamor Magic 2, Lunar Bask 2
5 25 100 15 2 1
6 30 120 18 3 1 Lunar Bask 3
7 35 140 21 3 1 Glamor Magic 3
8 40 160 24 4 1 Lunar Bask 4
9 45 180 27 4 1
10 50 200 30 4 2 Glamor Magic 4, Lunar Bask 5

Glamor Magic X: A fairy is adept at using light and sound magic to fool and distract opponents as well as delight and soothe their allies. Any Light or Sound-element spells the Fairy knows have an MP cost of X less, though this cannot bring the cost of a spell below half its original cost.

Lunar Bask X: When a fairy is under moonlight, they regain MP at a rate of X MP every minute.

MSF High RPG
Characters Character Creation • Races • Facets(Special • Galactic • Other) • Skills and Stats • Advantages • Disadvantages • Dispositions
Items Weapons • Magical Clothing • Shields • Spellbooks • Concoctions • Item Enhancements • Crafting • Mundane Items • Legion-Exclusive
Rules Combat • Trauma • Rolling • Animals • Vehicles • Other Rules
Magic Spells (Fire • Water • Earth • Wind • Light • Sound • Purity • Entropy • Mind • Body) | Summoning • Boosting Magic