RPG/Human

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Revision as of 00:37, 15 May 2025 by Sedrathelime (talk | contribs) (Created page with "{| class="wikitable" |- | STR +0 || DEF +0 || AGI +0 |- | ACC +0 || INT +0 || PER +0 |} '''Racial Advantages:''' '''Racial Disadvantages:''' {| class="wikitable" |- ! Le...")
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STR +0 DEF +0 AGI +0
ACC +0 INT +0 PER +0

Racial Advantages:

Racial Disadvantages:


Level HP MP Skill Points Facet Level Stat Points Special Abilities
1 10 10 4 0 0 Blend in +1
2 20 20 8 1 0 Blend in +1, Adaptability x1
3 30 30 12 1 1 Blend in +2, Adaptability x1
4 40 40 16 2 1 Blend in +2, Adaptability x2
5 50 50 20 2 1 Blend in +3, Adaptability x2
6 60 60 24 3 2 Blend in +3, Adaptability x3
7 70 70 28 3 2 Blend in +4, Adaptability x3
8 80 80 32 4 2 Blend in +4, Adaptability x4
9 90 90 36 4 3 Blend in +5, Adaptability x4
10 100 100 40 5 3 Blend in +5, Adaptability x5

Blend In: Since there are so many humans around, and to most other races they look pretty similar, humans get a bonus to rolls not to be noticed in a crowd. This is useful, for example, when a teacher’s looking for a guinea pig.

Adaptability: Humans are experts at overcoming foreign situations with the know-how they already have. X times per day, they may substitute one skill for its paired skill when making a skill-based roll. The skill pairs are: Gym and Martial Arts, Science and Home Ec, Art and Music, History and Language, Math and Magic.