RPG/Water Spells
Revision as of 03:41, 26 August 2024 by Sedrathelime (talk | contribs) (Created page with "{| class="wikitable" |- !colspan=8 style="color:#FFFFFF; background:#4664F7; text-align:left"| <big>Ice Shard 1</big> |- | style="background:#B4D4FB"|'''MP''': 6 || style="bac...")
Ice Shard 1 | |||||||
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MP: 6 | Cost: $10 | Difficulty: 5 | Oppose: A 6 | Range: 40 | Targets: 1 | Damage: 4cd6 | Duration: N/A |
This spell creates a flat shard of translucent, blue ice that is about a foot long and two inches thick one to two feet from the caster. The shard flies at its target at high speed and strikes it to deal water damage.
The projectile of this spell travels in a straight line. When it hits, it pierces the target as best as it can, then shatters into tiny shards that immediately melt and dissolve into the air, leaving only a trace of wetness. Unique Boost: Ice Javelin By increasing the MP and material costs by 75% and the difficulty by 50%, the spell can be changed so that it does twice as much damage against soak. For mathematical convenience, if twice the rolled damage would deplete the target's soak, divide the target's soak by 2, round up, and subtract that value from the rolled damage to determine the HP damage dealt to the target. |
Ice Shard 2 | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Ice Shard 3 | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Ice Shard 4 | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Cloud of Doom | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Freezing Weapon | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Slippery Ground | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Stasis Field | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Douse | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Water Bubble | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Chill Touch | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Dehydrate | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Spray | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Flash Freeze | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Filter Liquid | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Intoxicate | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Crack Armor | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Water Walk | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Water Shape | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |
Cold Soul | |||||||
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MP: | Cost: $ | Difficulty: | Oppose: | Range: | Targets: | Damage: | Duration: |
Spelldescription |