RPG/Biotechnician

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Biotechnician
Specialty Science
Subjects Magic, Math, Home Ec
Faction Legion
Level HP MP Special Abilities
1 4 16 Pilot Link 10, Energycharge Crystal 10, Device Conversion
2 8 32 Efficient Mana +10%, Structural Analysis 1
3 12 48 Crunch Time 1
4 16 64 Pilot Link 20, Energycharge Crystal 20
5 20 80 Efficient Mana +20%, Structural Analysis 2
6 24 96 Crunch Time 2
7 28 112 Pilot Link 30, Energycharge Crystal 30
8 32 128 Efficient Mana +30%, Structural Analysis 3
9 36 144 Crunch Time 3
10 40 160 Pilot Link 40, Energycharge Crystal 40

Special Abilities

Crunch Time X: Every day, so long as a Biotechnician spends at least 1 hour crafting, they gain an additional X free hours that they may apply only toward crafting.

Efficient Mana +X%: When a Biotechnician spends mana to create or improve devices, vehicles, or weapons, that mana's value is considered to be X% more. For example, 400 Mana would count as 440 if they had this ability at 10%.

Device Conversion: Biotechnicians can convert non-legion mundane devices into legion devices, which charge from the sun, by spending an amount of mana equal to the device's dollar cost and a number of hours equal to the device's dollar cost/100. A Legion version of a device need not be plugged in to be powered, rather it works perfectly when in overcast sunlight and charges while in bright sunlight. A Legion device holds up to 8 hours of charge, and gains 1 hour of charge for each hour in bright sunlight.

Pilot Link X: A Biotechnician can transfer up to X of their own MP each round split as they choose among any pilots whom they are touching or are rooted with.

Energycharge Mana Crystal X: Biotechnicians can create mana crystals that are able to store additional MP energy for later use. A Legion with a crystal installed can move 1 MP per minute into the crystal, up to a total of X MP. Pilots' normal ability to change 1 MP to 3 crystal MP does not function with this specific crystal. Without using any actions, once per round a Legion may move up to X/5 MP from this crystal into their own MP pool. MP stored in this crystal dissipates, losing half its charge every 24 hours after it was put in.

Sturctural Analysis X: X times per encounter, a Biotechnician can scan something to determine a weak point. They may attack the weak point themselves or relay it to someone else, but the first character to attack the weak point gains a +X to their roll to hit and a +X to the damage they deal with that attack. This only works once per time the ability is used.

MSF High RPG
Characters Character Creation Races Facets(SpecialGalacticOther) • Skills and Stats Advantages Disadvantages Dispositions
Items Weapons Magical Clothing Shields Spellbooks Concoctions Item Enhancements Crafting Mundane Items Legion-Exclusive
Rules Combat Trauma Rolling Animals Vehicles Other Rules
Magic Spells (FireWaterEarthWindLightSoundPurityEntropyMindBody) | SummoningBoosting Magic