Difference between revisions of "RPG/Human"

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[[RPG/Races|<< Back to Races]]
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
| STR +0 || DEF +0 || AGI +0
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| STR +0 || AGI +0 || INT +0
 
|-
 
|-
| ACC +0 || INT +0 || PER +0
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| DEF +0 || ACC +0 || PER +0
 
|}
 
|}
  
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| 1 || 10 || 10 || 4 || 0 || 0 || Blend in +1
 
| 1 || 10 || 10 || 4 || 0 || 0 || Blend in +1
 
|-
 
|-
| 2 || 20 || 20 || 8 || 1 || 0 || Blend in +1, Adaptability x1
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| 2 || 20 || 20 || 8 || 1 || 0 || Adaptability x1
 
|-
 
|-
| 3 || 30 || 30 || 12 || 1 || 1 ||  Blend in +2, Adaptability x1
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| 3 || 30 || 30 || 12 || 1 || 1 ||  Blend in +2
 
|-
 
|-
| 4 || 40 || 40 || 16 || 2 || 1 ||  Blend in +2, Adaptability x2
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| 4 || 40 || 40 || 16 || 2 || 1 ||  Adaptability x2
 
|-
 
|-
| 5 || 50 || 50 || 20 || 2 || 1 || Blend in +3, Adaptability x2
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| 5 || 50 || 50 || 20 || 2 || 1 || Blend in +3
 
|-
 
|-
| 6 || 60 || 60 || 24 || 3 || 2 || Blend in +3, Adaptability x3
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| 6 || 60 || 60 || 24 || 3 || 2 || Adaptability x3
 
|-
 
|-
| 7 || 70 || 70 || 28 || 3 || 2 ||  Blend in +4, Adaptability x3
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| 7 || 70 || 70 || 28 || 3 || 2 ||  Blend in +4
 
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| 8 || 80 || 80 || 32 || 4 || 2 || Blend in +4, Adaptability x4
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| 8 || 80 || 80 || 32 || 4 || 2 || Adaptability x4
 
|-
 
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| 9 || 90 || 90 || 36 || 4 || 3 || Blend in +5, Adaptability x4
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| 9 || 90 || 90 || 36 || 4 || 3 || Blend in +5
 
|-
 
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| 10 || 100 || 100 || 40 || 5 || 3 || Blend in +5, Adaptability x5
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| 10 || 100 || 100 || 40 || 5 || 3 || Adaptability x5
 
|}
 
|}
  

Latest revision as of 22:42, 15 May 2025

<< Back to Races

STR +0 AGI +0 INT +0
DEF +0 ACC +0 PER +0

Racial Advantages: None

Racial Disadvantages: None


Level HP MP Skill Points Facet Level Stat Points Special Abilities
1 10 10 4 0 0 Blend in +1
2 20 20 8 1 0 Adaptability x1
3 30 30 12 1 1 Blend in +2
4 40 40 16 2 1 Adaptability x2
5 50 50 20 2 1 Blend in +3
6 60 60 24 3 2 Adaptability x3
7 70 70 28 3 2 Blend in +4
8 80 80 32 4 2 Adaptability x4
9 90 90 36 4 3 Blend in +5
10 100 100 40 5 3 Adaptability x5

Blend In: Since there are so many humans around, and to most other races they look pretty similar, humans get a bonus to rolls not to be noticed in a crowd. This is useful, for example, when a teacher’s looking for a guinea pig.

Adaptability: Humans are experts at overcoming foreign situations with the know-how they already have. X times per day, they may substitute one skill for its paired skill when making a skill-based roll. The skill pairs are: Gym and Martial Arts, Science and Home Ec, Art and Music, History and Language, Math and Magic.