Difference between revisions of "RPG/Mahoutech Dragoon"

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Latest revision as of 22:28, 16 July 2025

<< Back to Galactic Facets

Mahoutech Dragoon
Specialty Math
Subjects Science, Art
Faction Castaways Treaty Systems
Level HP MP Special Abilities
1 12 8 Biomage Channeling 1/8
2 24 16 Biomage Channeling 2/16, Engine Blast 1
3 36 24 Biomage Channeling 3/24, Laser Overcharge 1
4 48 32 Biomage Channeling 4/32
5 60 40 Biomage Channeling 5/40 Engine Blast 2, +1 Vehicle Move Action
6 72 48 Biomage Channeling 6/48, Laser Overcharge 2
7 84 56 Biomage Channeling 7/56
8 96 64 Biomage Channeling 8/64, Engine Blast 3
9 108 72 Biomage Channeling 9/72, Laser Overcharge 3
10 120 80 Biomage Channeling 10/80, +1 Vehicle Sensors Action

Special Abilities

Biomage Channeling X/Y: Mahoutech Dragoons can use their own MP to boost the power output of a vehicle equipped with BioWarp controls. The amount of their own MP that they can channel into a vehicle each round is equal to X, and Y is the maximum amount of ship MP this provides. Mahoutech Dragoons are limited in how much MP they can provide by the biowarp controls, as they are listed with a number that reflects the maximum amount of MP they can channel in a single turn, though a dragoon can spend their extra initiative turns to use this ability again, so long as they spend no more than X of their own MP in a single round. For every 1 MP channeled, the ship's reactor gains 8 MP. Certain personal items may also be able to use your MP in this fashion.

Engine Blast X: By spending an additional amount of MP up to X, a Mahoutech Dragoon can increase their engine speed manually by the amount of MP spent once per turn, preserving the power for other systems or pushing it beyond its normal capabilities. When this ability is used to push a ship's speed beyond its normal limit, make a personality roll. If the result is 1, the ship's engine takes a single critical hit worth of damage.

Laser Overcharge X: Mahoutech Dragoons can spend up to X MP whenever they fire a laser weapon to increase the damage that weapon deals by the amount of MP spent. They must choose to use this ability before it is determined whether the laser has hit.

+X Vehicle Move Action: A MahouTech Dragoon gains +X actions when piloting a vehicle that may go toward Move actions.

+X Vehicle Sensors Action:A BioWarp Mage gains +X actions when piloting a vehicle that may go toward Sensors actions.

MSF High RPG
Characters Character Creation Races Facets(SpecialGalacticOther) • Skills and Stats Advantages Disadvantages Dispositions
Items Weapons Magical Clothing Shields Spellbooks Concoctions Item Enhancements Crafting Mundane Items Legion-Exclusive
Rules Combat Trauma Rolling Animals Vehicles Other Rules
Magic Spells (FireWaterEarthWindLightSoundPurityEntropyMindBody) | SummoningBoosting Magic
Facets
Base
StudentMageWarriorScientistPriestMartial ArtistIdolArtistNerdMaid/ButlerMystic
Special
WitchArtificerArchaeologistAlchemistWriterDelinquentCustodianInspired
Galactic
GA SoldierFencerEngineerBiowarp MageScoutPerformerCasterDemomageMedic
GAN CavalierCartographerConvokerEnvoy
EL TransfuserDuelistProviderEmpathCalculatorElementalistPhilosopher
AP Valkyrie Shield MaidenSeraph CallerDominion BuilderAngel KnightPrincipality Artisan
CTS Mahoutech DragoonSurvivalistBiowarp CommandoAcrobatBrawlerSorcererMahoutechnicianCharmer
LEG BattlerDefenderBiotechnicianDuchessPilotTerraformerTrainerRenewerConsortRecruiterQueen
Other
Zettanian Archivist
SocJus Social Justice WarriorWhite Knight
Church of All Street Rat
Fantasy FootmanNobleWarlockSiegemasterWarpriestField HealerJesterField CookScribeBattlemageMarshal