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Latest revision as of 22:14, 16 July 2025

Back to Facets

Mage
Specialty Magic
Subjects Language, Math, Science
Level HP MP Special Abilities
1 5 15 Spells 10MP (Any), Improv Boost +2MP
2 10 30 Spells 20MP (Any), Improv Boost +4MP
3 15 45 Spells 30MP (Any), Improv Boost +6MP
4 20 60 Spells 40MP (Any), Improv Boost +8MP
5 25 75 Spells 50MP (Any), Improv Boost +10MP
6 30 90 Spells 60MP (Any), Improv Boost +12MP
7 35 105 Spells 70MP (Any), Improv Boost +14MP
8 40 120 Spells 80MP (Any), Improv Boost +16MP
9 45 135 Spells 90MP (Any), Improv Boost +18MP
10 50 150 Spells 100MP (Any), Improv Boost +20MP

Special Abilities

Spells XMP (Any): Mages can cast spells costing up to X MP.

Improv Boost +XMP: When a mage casts a spell, they can tweak it in order to cast it more effectively. Using the Spell Boost charts at the beginning of the chapter, they may add any boosts to a spell when they cast it, so long as its new MP cost is equal to its original cost +X or less. When they cast the spell, the mage pays the original MP cost, not the new MP cost. The mage may not take any boosts that lower the MP cost when they create spells on this fly in this fashion. This ability only works when the mage casts the original version of the spell as written in the book, rather than versions altered with the spell boosts.

Restrictions: None. Mages can learn and cast any spell, and can summon normally.

Casting Cost: None. Mages cast spells for no extra monetary cost.

Spell Alterations: Again, none. Mages cast spells in their most pure form.

Casting Actions/Stat/Skill: One hand action and one talk action. Mages may use their Magic skill with either their Personality or Intelligence stat to overcome the casting difficulty of the spell.

Learning spells: Mages know all of the spells in their spellbook, and the time it takes the mage to write the spell in their book is equal to the MP cost of the spell in minutes. They must take the time to write the spell down in their spellbook before they have truly learned it, though they may cast spells that are written down somewhere else as long as they can see them. If this is a textbook or teacher's blackboard, there is no penalty for casting, but if it is another spellbook, there is a -5 penalty to cast these spells as the mage must wade through the other writer's handwriting, and they cannot use their Improv Boost ability on a spell they are reading from someone else's spellbook. Mages need not keep their spellbook on them, but if they can see the spell in their book, they get a +3 bonus to casting it. Remember that holding a spellbook up takes a hand action, and even if the spellbook's held up some other way, it takes a hand action to turn the page if the mage chooses to cast another spell. Mages can also learn spells from scrolls bought at magic stores located throughout the city. These scrolls have a cost equal to the spell’s listed cost. Spells may be erased from spellbooks, which takes half as long as writing them did, and while the spell is no longer accessible in the spellbook, they retain their knowledge of that spell.

MSF High RPG
Characters Character Creation Races Facets(SpecialGalacticOther) • Skills and Stats Advantages Disadvantages Dispositions
Items Weapons Magical Clothing Shields Spellbooks Concoctions Item Enhancements Crafting Mundane Items Legion-Exclusive
Rules Combat Trauma Rolling Animals Vehicles Other Rules
Magic Spells (FireWaterEarthWindLightSoundPurityEntropyMindBody) | SummoningBoosting Magic
Facets
Base
StudentMageWarriorScientistPriestMartial ArtistIdolArtistNerdMaid/ButlerMystic
Special
WitchArtificerArchaeologistAlchemistWriterDelinquentCustodianInspired
Galactic
GA SoldierFencerEngineerBiowarp MageScoutPerformerCasterDemomageMedic
GAN CavalierCartographerConvokerEnvoy
EL TransfuserDuelistProviderEmpathCalculatorElementalistPhilosopher
AP Valkyrie Shield MaidenSeraph CallerDominion BuilderAngel KnightPrincipality Artisan
CTS Mahoutech DragoonSurvivalistBiowarp CommandoAcrobatBrawlerSorcererMahoutechnicianCharmer
LEG BattlerDefenderBiotechnicianDuchessPilotTerraformerTrainerRenewerConsortRecruiterQueen
Other
Zettanian Archivist
SocJus Social Justice WarriorWhite Knight
Church of All Street Rat
Fantasy FootmanNobleWarlockSiegemasterWarpriestField HealerJesterField CookScribeBattlemageMarshal