Difference between revisions of "RPG/Transmog"

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Latest revision as of 00:18, 19 June 2025

<< Back to Races

Transmog
STR +0 AGI -1 INT -1
DEF +2 ACC -1 PER +1

Racial Advantages: Thick-Skinned

Racial Disadvantages: Damage Magnet

Level HP MP Skill Points Facet Level Stat Points Special Abilities
1 15 3 6 1 1 Clothing Shift 1
2 30 6 12 1 1 Clothing Craft +1
3 45 9 18 2 1 Clothing Shift 2
4 60 12 24 2 2 Clothing Craft +2
5 75 15 30 2 2 Clothing Shift 3
6 90 18 36 3 2 Clothing Craft +3
7 105 21 42 3 3 Clothing Shift 4
8 120 24 48 4 3 Clothing Craft +4
9 135 27 54 4 3 Clothing Shift 5
10 150 30 60 4 4 Clothing Craft +5

Clothing Shift X: A Transmog may alter the properties of the clothing they are wearing, changing it to fit them as well as altering the more unique properties of that clothing. Transmog characters may shift up to X levels in superior quality enhancement bonuses of any article of clothing they are wearing from their original to anything else they desire. This bonus is total for all of their outfit pieces, and the bonus may be split as desired between the various articles of clothing. These changes occur as the Transmog puts the article of clothing on and revert when it is removed, so a Transmog may change what their shifted bonuses are by undressing and putting the clothing back on. A Transmog may change the size of an article of clothing at a cost of +1 of their bonus for every step in size difference they require. This must be spent before any of the clothing's superior quality enhancements are chosen. A Transmog may not assign more superior quality enhancement bonuses than any article of clothing had to begin with. When an article of clothing is affected by this ability for at least two hours, it is "charged" with the ability and continues to stay charged with the last way the ability was used on it. 24 hours after the last time it was charged, it loses its charge unless it is affected with another charge. If an article of clothing maintains the same charge for 7 days, its bonuses shift to permanently become the way they were charged. When a Transmog uses at least +1 this ability on a piece of clothing, that clothing's appearance may be altered to suit the desires of the Transmog, though it must still cover the same area and the basic functionality and stats of the clothing are not altered in any way.

Clothing Craft +X: Transmogs are excellent at picking up the ins and outs of all sorts of clothes, and this leads them to more easily create clothing of any type. A Transmog gains a +X bonus to their crafting rolls when they are crafting clothing items.

MSF High RPG
Characters Character Creation Races Facets(SpecialGalacticOther) • Skills and Stats Advantages Disadvantages Dispositions
Items Weapons Magical Clothing Shields Spellbooks Concoctions Item Enhancements Crafting Mundane Items Legion-Exclusive
Rules Combat Trauma Rolling Animals Vehicles Other Rules
Magic Spells (FireWaterEarthWindLightSoundPurityEntropyMindBody) | SummoningBoosting Magic