Difference between revisions of "RPG/Curiosity Elemental"

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Latest revision as of 22:27, 18 June 2025

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Curiosity Elemental
STR -1 AGI -1 INT +2
DEF -1 ACC +1 PER +0

Racial Advantages: Quick-Witted

Racial Disadvantages: Curious, Obsession (Making new discoveries)

Level HP MP Skill Points Facet Level Stat Points Special Abilities
1 6 13 5 0 0 Fascinating Speech +1
2 12 26 10 0 1 First Impression +1
3 18 39 15 1 1 Fascinating Speech +2
4 24 52 20 2 1 First Impression +2
5 30 65 25 2 2 Fascinating Speech +3
6 36 78 30 3 2 First Impression +3
7 42 91 35 4 2 Fascinating Speech +4
8 48 104 40 4 3 First Impression +4
9 54 117 45 5 3 Fascinating Speech +5
10 60 130 50 6 3 First Impression +5

Fascinating Speech +X: Once per encounter, a Curiosity Elemental may make an infatuate attempt with a +X bonus. If they use this bonus and are successful in their attempt, the opponent is infatuated, but will only stand and stare at the Curiosity Elemental rather than assist them. They will snap out of this effect if the Curiosity Elemental stops using their speak action every round to maintain the effect. The target will also be broken from fascination if they take damage, if the Curiosity Elemental targets them with a spell or attack, or if the Infatuation penalty is depleted.

Ability 2: Whenever a Curiosity Elemental attempts to cast a spell that they have never cast before with the ability used to cast it, they gain a +X to their cast roll. If that spell does damage, that damage is increased by +X.

MSF High RPG
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