Difference between revisions of "RPG/Domestic Bovina"
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Latest revision as of 23:39, 28 May 2025
| Domestic Bovina | ||
|---|---|---|
| STR +1 | AGI -2 | INT +0 |
| DEF +2 | ACC -1 | PER +0 |
Racial Advantages: Thick-Skinned
Racial Disadvantages: Slow-Paced
| Level | HP | MP | Skill Points | Facet Level | Stat Points | Special Abilities |
|---|---|---|---|---|---|---|
| 1 | 15 | 10 | 3 | 0 | 0 | Contentment +1 |
| 2 | 30 | 20 | 6 | 0 | 0 | Divine Protection +1 |
| 3 | 45 | 30 | 9 | 1 | 1 | |
| 4 | 60 | 40 | 12 | 1 | 1 | Divine Protection +2 |
| 5 | 75 | 50 | 15 | 1 | 1 | Contentment +2 |
| 6 | 90 | 60 | 18 | 2 | 2 | Divine Protection +3 |
| 7 | 105 | 70 | 21 | 2 | 2 | |
| 8 | 120 | 80 | 24 | 2 | 3 | Divine Protection +4 |
| 9 | 135 | 90 | 27 | 3 | 3 | Contentment +3 |
| 10 | 150 | 100 | 30 | 3 | 3 | Divine Protection +5 |
Contentment +X: Domestic Bovina are adept at being calm and content to levels approaching zen mastery. If a Bovina is able to remain seated and calm for up to 5 minutes(with a Martial Arts/Personality roll of 3 each minute, modified by how much activity is going on in the area), they gain their contentment bonus as long as they are able to maintain that state(again, with a roll every minute.) This bonus applies to Intelligence and Personality rolls made to help others(the GM should rule on this, "selfish" actions will break the state) or to defense rolls so long as they don't make any attacks.
Divine Protection +X: Domestic Bovina gain a +X to their oppose rolls made to avoid spells cast by clerical-type characters, or who otherwise believe the source of their power to be divine.
| MSF High RPG | ||
|---|---|---|
| Characters | Character Creation • Races • Facets(Special • Galactic • Other) • Skills and Stats • Advantages • Disadvantages • Dispositions | |
| Items | Weapons • Magical Clothing • Shields • Spellbooks • Concoctions • Item Enhancements • Crafting • Mundane Items • Legion-Exclusive | |
| Rules | Combat • Trauma • Rolling • Animals • Vehicles • Other Rules | |
| Magic | Spells (Fire • Water • Earth • Wind • Light • Sound • Purity • Entropy • Mind • Body) | Summoning • Boosting Magic | |