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	<title>RPG/Combat - Revision history</title>
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	<updated>2026-05-04T18:20:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.msfhigh.com/index.php?title=RPG/Combat&amp;diff=420&amp;oldid=prev</id>
		<title>Sedrathelime at 17:39, 20 February 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.msfhigh.com/index.php?title=RPG/Combat&amp;diff=420&amp;oldid=prev"/>
		<updated>2025-02-20T17:39:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:39, 20 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l92&quot; &gt;Line 92:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If, during combat, you manage to dive behind something when you’re getting shot or stabbed at, the GM may add a cover bonus based on how well you’re protected. If you’re behind a stop sign, you may get a +1. If you’re hiding behind a wall, the GM may say that you’re out of sight range and they cannot directly attack you until they move around to get to you. A cover bonus is applied to all your passive, active, and spot defenses, but particularly extensive coverage may also confer penalties to your own attacks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If, during combat, you manage to dive behind something when you’re getting shot or stabbed at, the GM may add a cover bonus based on how well you’re protected. If you’re behind a stop sign, you may get a +1. If you’re hiding behind a wall, the GM may say that you’re out of sight range and they cannot directly attack you until they move around to get to you. A cover bonus is applied to all your passive, active, and spot defenses, but particularly extensive coverage may also confer penalties to your own attacks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{RPGNavtemp}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Sedrathelime</name></author>
		
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	<entry>
		<id>https://wiki.msfhigh.com/index.php?title=RPG/Combat&amp;diff=394&amp;oldid=prev</id>
		<title>Sedrathelime: Created page with &quot;== Combat ==  The time will come when your character will fight someone or something else. This is when things become a little more complex, and we’ll need to use a few more...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.msfhigh.com/index.php?title=RPG/Combat&amp;diff=394&amp;oldid=prev"/>
		<updated>2025-02-20T01:04:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Combat ==  The time will come when your character will fight someone or something else. This is when things become a little more complex, and we’ll need to use a few more...&amp;quot;&lt;/p&gt;
&lt;a href=&quot;https://wiki.msfhigh.com/index.php?title=RPG/Combat&amp;amp;diff=394&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Sedrathelime</name></author>
		
	</entry>
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